Charges

Inputs

Moves

CancelLists

Floats

Scripts

VFXScripts

HitboxTable

Charges

Changed ZERO_C_H_Lv2
Changed Frames
Old
90
New
120
Changed ZERO_C_M_Lv2
Changed Frames
Old
90
New
120
Changed ZERO_C_L_Lv3
Changed Frames
Old
120
New
180
Changed ZERO_C_L_Lv2
Changed Frames
Old
90
New
120
Changed ZERO_C_M_Lv3
Changed Frames
Old
120
New
180
Changed ZERO_C_H_Lv3
Changed Frames
Old
120
New
180

Inputs

Moves

CancelLists

Added SPECIALS
[
     "Z_COUNTER_L_Lv1", 
     "Z_COUNTER_M_Lv1", 
     "Z_COUNTER_H_Lv1", 
     "Z_COUNTER_EX_LM", 
     "Z_COUNTER_EX_MH", 
     "Z_COUNTER_EX_HL", 
     "Z_COUNTER_L_Lv2", 
     "Z_COUNTER_L_Lv3", 
     "Z_COUNTER_M_Lv2", 
     "Z_COUNTER_M_Lv3", 
     "Z_COUNTER_H_Lv2", 
     "Z_COUNTER_H_Lv3", 
     "BAD_STONE_L", 
     "FAKE_THROW_STONE", 
     "BAD_STONE_M", 
     "BAD_STONE_H", 
     "BAD_STONE_EX", 
     "KNIFE_THROW_L", 
     "KNIFE_THROW_M", 
     "KNIFE_THROW_H", 
     "R_KICK_L", 
     "R_KICK_M", 
     "R_KICK_H", 
     "R_KICK_EX", 
     "C_UPPER_L", 
     "C_UPPER_M", 
     "C_UPPER_H", 
     "C_UPPER_EX", 
     "SUPER_FOCUS_EX_LP", 
     "SUPER_FOCUS_EX_LK", 
     "SUPER_FOCUS_EX_HP", 
     "SUPER_FOCUS_EX_HK", 
     "SAVING_EX", 
     "KNIFE_PICK_UP"
]
Changed REVERSAL
f1[f1[
2     "BAD_STONE_L", 2     "BAD_STONE_L", 
n3     "SUPER_FOCUS_MAX_LP", n
4     "SUPER_FOCUS_MAX_LK", 
5     "SUPER_FOCUS_MAX_HP", 
6     "SUPER_FOCUS_MAX_HK", 
7     "Z_COUNTER_L_Lv2", 3     "Z_COUNTER_L_Lv2", 
8     "Z_COUNTER_L_Lv3", 4     "Z_COUNTER_L_Lv3", 
9     "Z_COUNTER_M_Lv2", 5     "Z_COUNTER_M_Lv2", 
10     "Z_COUNTER_M_Lv3", 6     "Z_COUNTER_M_Lv3", 
11     "Z_COUNTER_H_Lv2", 7     "Z_COUNTER_H_Lv2", 
12     "Z_COUNTER_H_Lv3", 8     "Z_COUNTER_H_Lv3", 
13     "Z_COUNTER_EX_MH", 9     "Z_COUNTER_EX_MH", 
14     "Z_COUNTER_EX_HL", 10     "Z_COUNTER_EX_HL", 
15     "Z_COUNTER_L_Lv1", 11     "Z_COUNTER_L_Lv1", 
16     "Z_COUNTER_M_Lv1", 12     "Z_COUNTER_M_Lv1", 
17     "Z_COUNTER_H_Lv1", 13     "Z_COUNTER_H_Lv1", 
18     "Z_COUNTER_EX_LM", 14     "Z_COUNTER_EX_LM", 
19     "BAD_STONE_M", 15     "BAD_STONE_M", 
20     "BAD_STONE_H", 16     "BAD_STONE_H", 
21     "BAD_STONE_EX", 17     "BAD_STONE_EX", 
22     "KNIFE_THROW_L", 18     "KNIFE_THROW_L", 
23     "KNIFE_THROW_M", 19     "KNIFE_THROW_M", 
24     "KNIFE_THROW_H", 20     "KNIFE_THROW_H", 
25     "R_KICK_L", 21     "R_KICK_L", 
26     "R_KICK_M", 22     "R_KICK_M", 
27     "R_KICK_H", 23     "R_KICK_H", 
28     "R_KICK_EX", 24     "R_KICK_EX", 
29     "C_UPPER_L", 25     "C_UPPER_L", 
30     "C_UPPER_M", 26     "C_UPPER_M", 
31     "C_UPPER_H", 27     "C_UPPER_H", 
32     "C_UPPER_EX", 28     "C_UPPER_EX", 
33     "SUPER_COMBO_L", 29     "SUPER_COMBO_L", 
34     "SUPER_COMBO_M", 30     "SUPER_COMBO_M", 
35     "SUPER_COMBO_H", 31     "SUPER_COMBO_H", 
36     "FINAL_D", 32     "FINAL_D", 
37     "LAST_DD", 33     "LAST_DD", 
t38     "SAVING_MAX"t34     "SAVING_MAX"
35     "SUPER_FOCUS_MAX_LP", 
36     "SUPER_FOCUS_MAX_LK", 
37     "SUPER_FOCUS_MAX_HP", 
38     "SUPER_FOCUS_MAX_HK"
39]39]

Floats

Scripts

Changed C_UPPER_EX
Changed CommandLists
Changed INVINC
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
n4          "EndFrame": 13n4          "EndFrame": 14
5          "Flags": "HIT|PROJECTILE=0xa", 5          "Flags": "HIT=0x2", 
6          "Exception": "ALL=0x0", 6          "Exception": "ALL=0x0", 
7          "Unknown": [7          "Unknown": [
8               0, 8               0, 
9               0, 9               0, 
10               1, 10               1, 
11               0, 11               0, 
12               100, 12               100, 
13               10013               100
14          ]14          ]
15     }, 15     }, 
16     {16     {
t17          "StartFrame": 13t17          "StartFrame": 14
18          "EndFrame": 15, 
19          "Flags": "HIT|PROJECTILE=0xa", 
20          "Exception": "WAIST|HEAD=0x9", 
21          "Unknown": [
22               0, 
23               0, 
24               1, 
25               0, 
26               100, 
27               100
28          ]
29     }, 
30     {
31          "StartFrame": 15, 
32          "EndFrame": 23, 18          "EndFrame": 23, 
33          "Flags": "HIT|PROJECTILE=0xa", 19          "Flags": "HIT|PROJECTILE=0xa", 
34          "Exception": "WAIST|HEAD|L_WRIST=0x49", 20          "Exception": "WAIST|HEAD|L_WRIST=0x49", 
35          "Unknown": [21          "Unknown": [
36               0, 22               0, 
37               0, 23               0, 
38               1, 24               1, 
39               0, 25               0, 
40               100, 26               100, 
41               10027               100
42          ]28          ]
43     }29     }
44]30]
Changed ZERO_COUNTER_Lv2
Changed CommandLists
Changed INVINC
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 28, 4          "EndFrame": 28, 
5          "Flags": "HIT|PROJECTILE=0xa", 5          "Flags": "HIT|PROJECTILE=0xa", 
6          "Exception": "WAIST=0x1", 6          "Exception": "WAIST=0x1", 
7          "Unknown": [7          "Unknown": [
8               0, 8               0, 
9               0, 9               0, 
10               1, 10               1, 
11               0, 11               0, 
12               100, 12               100, 
13               10013               100
14          ]14          ]
15     }, 15     }, 
16     {16     {
17          "StartFrame": 28, 17          "StartFrame": 28, 
18          "EndFrame": 32, 18          "EndFrame": 32, 
19          "Flags": "HIT|PROJECTILE=0xa", 19          "Flags": "HIT|PROJECTILE=0xa", 
20          "Exception": "WAIST|HEAD=0x9", 20          "Exception": "WAIST|HEAD=0x9", 
21          "Unknown": [21          "Unknown": [
22               0, 22               0, 
23               0, 23               0, 
24               1, 24               1, 
25               0, 25               0, 
26               100, 26               100, 
27               10027               100
28          ]28          ]
29     }, 29     }, 
30     {30     {
31          "StartFrame": 32, 31          "StartFrame": 32, 
32          "EndFrame": 35, 32          "EndFrame": 35, 
33          "Flags": "HIT|PROJECTILE=0xa", 33          "Flags": "HIT|PROJECTILE=0xa", 
34          "Exception": "WAIST|HEAD=0x9", 34          "Exception": "WAIST|HEAD=0x9", 
35          "Unknown": [35          "Unknown": [
36               0, 36               0, 
37               0, 37               0, 
38               1, 38               1, 
39               0, 39               0, 
40               100, 40               100, 
41               10041               100
42          ]42          ]
tt43     }, 
44     {
45          "StartFrame": 0, 
46          "EndFrame": 35, 
47          "Flags": "THROW=0x4", 
48          "Exception": "ALL=0x0", 
49          "Unknown": [
50               0, 
51               0, 
52               1, 
53               0, 
54               100, 
55               100
56          ]
43     }57     }
44]58]
Changed ZERO_COUNTER_Lv3
Changed CommandLists
Changed INVINC
f1[f1[
2     {2     {
3          "StartFrame": 0, 3          "StartFrame": 0, 
4          "EndFrame": 32, 4          "EndFrame": 32, 
5          "Flags": "HIT|PROJECTILE=0xa", 5          "Flags": "HIT|PROJECTILE=0xa", 
6          "Exception": "WAIST=0x1", 6          "Exception": "WAIST=0x1", 
7          "Unknown": [7          "Unknown": [
8               0, 8               0, 
9               0, 9               0, 
10               1, 10               1, 
11               0, 11               0, 
12               100, 12               100, 
13               10013               100
14          ]14          ]
15     }, 15     }, 
16     {16     {
17          "StartFrame": 32, 17          "StartFrame": 32, 
18          "EndFrame": 35, 18          "EndFrame": 35, 
19          "Flags": "HIT|PROJECTILE=0xa", 19          "Flags": "HIT|PROJECTILE=0xa", 
20          "Exception": "WAIST|HEAD=0x9", 20          "Exception": "WAIST|HEAD=0x9", 
21          "Unknown": [21          "Unknown": [
22               0, 22               0, 
23               0, 23               0, 
24               1, 24               1, 
25               0, 25               0, 
26               100, 26               100, 
27               10027               100
28          ]28          ]
tt29     }, 
30     {
31          "StartFrame": 0, 
32          "EndFrame": 35, 
33          "Flags": "THROW=0x4", 
34          "Exception": "ALL=0x0", 
35          "Unknown": [
36               0, 
37               0, 
38               1, 
39               0, 
40               100, 
41               100
42          ]
29     }43     }
30]44]
Changed 6HK
Changed CommandLists
Changed SPEED
f1[f1[
2     {2     {
n3          "StartFrame": 2n3          "StartFrame": 0
4          "EndFrame": 34          "EndFrame": 1
5          "Multiplier": 0.55          "Multiplier": 0.5
6     }, 6     }, 
7     {7     {
t8          "StartFrame": 5t8          "StartFrame": 3
9          "EndFrame": 69          "EndFrame": 4
10          "Multiplier": 2.010          "Multiplier": 2.0
11     }, 11     }, 
12     {12     {
13          "StartFrame": 19, 13          "StartFrame": 19, 
14          "EndFrame": 20, 14          "EndFrame": 20, 
15          "Multiplier": 2.015          "Multiplier": 2.0
16     }, 16     }, 
17     {17     {
18          "StartFrame": 25, 18          "StartFrame": 25, 
19          "EndFrame": 26, 19          "EndFrame": 26, 
20          "Multiplier": 1.60000002384185820          "Multiplier": 1.600000023841858
21     }21     }
22]22]

VFXScripts

HitboxTable

Changed ['S_COMBO_M_WALL#6', 'S_COMBO_M_WALL#7', 'S_COMBO_H_HIT#2', 'S_COMBO_M_WALL#10', 'S_COMBO_L_HIT#8', 'S_COMBO_H_HIT#7', 'S_COMBO_L_HIT#5', 'S_COMBO_L_HIT#4', 'S_COMBO_L_HIT#6', 'S_COMBO_H_HIT#11', 'S_COMBO_M_WALL#8', 'S_COMBO_M#6', 'S_COMBO_M#7', 'S_COMBO_H_HIT#9', 'S_COMBO_H_HIT#1', 'S_COMBO_H_HIT#8', 'S_COMBO_M#10', 'S_COMBO_M#8']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed HIT_AIR
Changed MiscFlag
Old
0
New
16
Changed BLOCK_STANDING
Changed MiscFlag
Old
0
New
16
Changed BLOCK_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_AIR
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_AIR
Changed MiscFlag
Old
0
New
16
Changed BLOCK_AIR?
Changed MiscFlag
Old
0
New
16
Changed ['ZERO_COUNTER_Lv3#1']
Changed HIT_STANDING
Changed JuggleStart
Old
99
New
1
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed HIT_CROUCHING
Changed JuggleStart
Old
99
New
1
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed HIT_AIR
Changed JuggleStart
Old
99
New
1
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed COUNTERHIT_STANDING
Changed JuggleStart
Old
99
New
1
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed COUNTERHIT_CROUCHING
Changed JuggleStart
Old
99
New
1
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed COUNTERHIT_AIR
Changed JuggleStart
Old
99
New
1
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed UNKNOWN_STANDING
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed UNKNOWN_CROUCHING
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed UNKNOWN_AIR
Changed VelocityY
Old
0.11999999731779099
New
0.10000000149011612
Changed ['S_COMBO_L_HIT#1', 'S_COMBO_L#1']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed ['S_COMBO_M_WALL#1', 'S_COMBO_M#1']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed ['S_COMBO_M_WALL#9', 'S_COMBO_M#9']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed HIT_AIR
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_AIR
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_AIR
Changed MiscFlag
Old
0
New
16
Changed ['S_COMBO_H#1']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed HIT_AIR
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_AIR
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_AIR
Changed MiscFlag
Old
0
New
16
Changed ['S_COMBO_H#2', 'S_COMBO_H_HIT#3', 'S_COMBO_H_HIT#4']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed HIT_AIR
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_AIR
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_AIR
Changed MiscFlag
Old
0
New
16
Changed ['S_COMBO_H#3', 'S_COMBO_H_HIT#5']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed HIT_AIR
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_AIR
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_AIR
Changed MiscFlag
Old
0
New
16
Changed ['S_COMBO_H_HIT#6', 'S_COMBO_H#4']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed HIT_AIR
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_AIR
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_AIR
Changed MiscFlag
Old
0
New
16
Changed ['S_COMBO_H_HIT#10', 'S_COMBO_H#5']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed HIT_AIR
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_AIR
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_AIR
Changed MiscFlag
Old
0
New
16
Changed ['S_COMBO_H#6', 'S_COMBO_H_HIT#12']
Changed HIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed HIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed HIT_AIR
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_STANDING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed COUNTERHIT_AIR
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_STANDING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_CROUCHING
Changed MiscFlag
Old
0
New
16
Changed UNKNOWN_AIR
Changed MiscFlag
Old
0
New
16